Freelance Game Critic and Prose Writer. Former Artistry in Games co-Editor-in-Chief. Former Sr. Games Editor/Video Lead for The Game Effect.
Designed by industry veterans behind Call of Duty and Halo 4, Bierzerkers is a game of brutal viking combat, beer, and sheep in kilts. I sit down with the project's producer Vince Fennel to talk about the studio's plans with the game, Steam Early Access, and games as inspiration.
Religion is something a lot of games avoid or touch lightly on. Others stomp on it with malice. Yet, Dead Space touches the core of religious life better than anyone could have hoped for.
An in-depth review of Batman: Arkham Origins' campaign and multiplayer.
SOMA terrifies more with its deep philosophical questions than with its lackluster monsters.
Blues and Bullets Episode 1 shows that there's more than one studio who can put together a solid episodic adventure game.
Homeworld's had a suprisingly good resurrgence recently, which is great for strategy fans. Yet, there's a whole lot more that could be done with 3D strategy titles. It's also been ages since we saw a fully 3D shooter like Descent or Aquanox. Good news everybody, Fathom is here to scratch both those itches as a strategy-shooter hybrid!
I sit down with G.B. Burford about being a freelance game critic, how we review games, and surviving on an extremely tight budget.
The Deer God is a lesson in how to make a game that hates its audience and holds them in contempt for not recognizing it's "brilliance".
Insomniac Games has had a rough patch recently with the Resistance series and FUSE. Can the developers that brought us Ratchet & Clank and Spyro return to form? Yes they can, and they do it with style! Insomniac knocks it out of the park and out of sight with one of the best next-gen and Xbox One exclusives to date. Sunset Overdrive is the Xbox One game to beat.
Euclidean makes itself out to be Lovecraftian horror, but it's more contrived than a Paranormal Activity sequel.
Sometimes games are better on a second glance, such as the case today with Dishonored. A first person stealth game with bite and beautiful execution, it remains one of the most cohesive experiences published by Bethesda in recent memory. It is easily one of the best games I've reviewed this year.